Showing posts with label Challenge. Show all posts
Showing posts with label Challenge. Show all posts

Tuesday, October 26, 2010

October 26, 2010 (Programmers)

What do you do when a program won't do what you expect it to?

This year's group of Programmer wanna-be's found out when they tried to program ME to make a peanut butter sandwich.  Their objective was to tell me the exact steps I needed to take in order to make a sandwich.  Sounds simple and I did exactly what they said.  When they said "Open the bag of bread," I ripped a hole in the side of the bag.  When they said "Flip the bread," I did...so the peanut butter was on the bottom.

The point of the activity was to demonstrate how much we take for granted when we try to describe how to do something. We understand what we mean when we give a command - whether to another person or to a computer - so it often takes us by surprise when things don't go as we expected.  As I told the kids, computers are really very stupid.  They don't know anything or understand anything other than what we tell them. Sometimes we need to explain the extra steps ("Take off the twist tie.  Open the front of the bag.").  Sometimes we need to be more explicit with our language (there is a difference between "flip" and "rotate").  The great news is that once we understand what our expectations are, it becomes easy to describe those intermediate steps.

The kids did a FANTASTIC job.  Thinking back on it, I realize there were some times when I could have been more obtuse or contrary, but not many.  They learned quickly from my "mistakes" and fixed their "program" with very few hints.

After they were done, everyone wanted a peanut butter sandwich to celebrate, although nobody wanted the first poor, mangled sandwich.

Everyone wanted to know, "why not peanut butter and JELLY?" I thought we did well enough with just one sticky substance to deal with.

Tuesday, November 10, 2009

November 3, 2009 - S.N.O.T. Building


There was a lot of curiosity and excitement about the building challenge for this meeting: S.N.O.T. building!! S.N.O.T. stands for "Studs Not On Top." Some Builders had some difficulty getting started--it's hard to break old habits! A few of them tried to stay in the gray by building everything upside-down (technically the studs were NOT on top...until I turned the project upside-down). Once they got rolling, we had a lot of great examples of S.N.O.T. building.

October 20, 2009

Building the Science and Engineering dog
  • Part of the Building group began work on the Lego Science and Engineering dog, which will wag its tail and move its mouth when completed.
Building chairs
  • Some of the Builders decided to take the challenge of designing chairs for a small stuffed animal. The chairs had to pass the drop test and fit the animal the Builder chose.
That's a lot of animals!

Finalizing the robot
  • The Robot Building group continued work on their robot and tested various programs to get the robot to accomplish their objective. When they were done, they demonstrated their invention: The Candy-Flinging Robot!